Wireframing is an integral part of our process. Our UXAs (User Experience Architects) use wireframing as a way to convey content hierarchy, content groupings and general structure. As a visual tool it helps our clients to see the weight and relationships of their content in an easy to digest format that content maps just don’t deliver. That’s why wireframing is a staple in our UX toolbox.
User surveys are just one tool you can use to understand user preferences that can lead to a successful design.
My adventures in designing educational math games for young children began with illustrations and animations in outer space for LT2. Since then, my repertoire of visual themes has expanded greatly—especially after designing games for an additional client, Connect4Learning.
Photoshop presents a handful of limitations when it comes to getting your ideas out. I don’t even want to mention how the general tidiness of my layers suffers when I’m in serious idea-barf mode. Luckily, there’s another, less complicated option: sketching.